This will probably lead to some more interesting matches in high-level tournament gameplay, where lanes will not be more influential to the jungle.
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This system is more in line with other MOBAs, as opposed to console matchmaking games (which Smite has previously been in-line with given its console player base).īuffs from jungle monsters have also been nerfed, which will be detrimental to the solo-queue jungle heroes. This likely will not have a major impact but is pretty huge for casual gameplay (where defensive gameplay is more important).Īll game modes are also now affected by a timed queue, where there is a clear countdown, after which all players will be given an invite. Fountain heals will also persist for a whole second after heroes leave the plate. The fountain is also getting buffed, as it will no longer be affected by anti-healing effects. Power levels are being adjusted to make up for some kits being more “complicated” than others (usually having too many effects stapled onto abilities). The changes to each god are too numerous to list here, but there is a clear attempt to equalize some older and some newer characters. Hi-Rez seems to want to reintroduce them as a means to add more depth to the in-game stat management system, which can be very simple depending on character choice.
#5.13 UPDATE SMITE PATCH#
Smite patch 5.13 is big for masks, which are getting a significant overhaul with their return, and also causing players to lose stats. They don’t do “reworks” the same way a lot of other games do. Ravana’s burst damage and aggressive playstyle lean him more towards an assassin archetype anyway, so this change shouldn’t be too drastic, but it’s huge for this game to have significant character overhauls.
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This is a huge deal for a lot of people, as Ravana was becoming somewhat of a solo-queue mascot, a la Master Yi and Juggernaut in League and Dota. The change that has most people fired up (and one featured in the headline of this piece) is the fact that Ravana is being changed into an assassin. The Smite patch 5.13 comes with tons and tons of balance changes, big and small, have the community hyped up for one of the biggest patches that Hi-Rez has ever put out.īefore we talk about some of the outside changes, let’s get into the nitty-gritty of the gameplay.
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Smite Patch 5.13 has arrived and there is some big news in the past few days that outlines the upcoming changes for the middle of the current competitive season. By Greg Dempsey in General | Jul, 17th 2018